By Lisa Janicke Hinchliffe
Presented July 23, 2007
"In pursuing innovation, librarians can encounter a variety of challenges,
limitations, resource deficits, and policy and procedures obstacles. Faced with
such factors, an individual must choose: stop trying or get creative. This
session will discuss the UIUC Library's Second Life initiative as a case study of
persistence and creativity in continued pursuit of innovation when success was
not immediate but progress is possible and indeed is occurring (even if more
slowly than desired). Participants will be asked to contribute to a discussion
exploring strategies for 'next steps' with any innovation that is 'stuck' or not
yet even started. Leave the session with inspiration and enthusiasm - as well as
practical strategies - for making things happen." More info....
Listen to an MP3 audio file of this session (33MB, 35:56)
tags: glls2007, gaming in libraries, second life