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Audio of Eli Neiburger's Featured Presentation from GLLS2007

Submitted by Jenny Levine on August 17, 2007 - 1:36pm

ALA Editions author and gaming hero Eli Neiburger On July 22, 2007, Eli Neiburger closed the first day of presentations by sharing the emotional and social impact the Ann Arbor District Library's gaming tournaments have had on teens, parents, families, and even 78-year old military veterans. The Payoff, Up Close and Personal, included some powerful video of the participants themselves, and then Eli thrilled the crowd by announcing the GT System.

Listen to an MP3 audio file of the session (67MB, 1:11:58)

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Audio of Scott Nicholson's Featured Presentation from GLLS2007

Submitted by Jenny Levine on August 17, 2007 - 1:15pm

Scott Nicholson unveils his study of gaming in libraries On Sunday, July 22, 2007, Scott Nicholson from the Information Institute of Syracuse helped open the Symposium by presenting a session titled Who Else Is Playing? The Current State of Gaming in Libraries. His findings constitute the first real research our profession has regarding the reach of gaming in libraries today. Plus, Scott got to give everyone in the audience a free game of Wits & Wagers, so there was a lot of fun mixed in with the statistics.
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Audio of James Paul Gee's Keynote from GLLS2007

Submitted by Jenny Levine on August 16, 2007 - 1:36pm

James Paul Gee's day two keynote Noted scholar James Paul Gee opened the second day of the 2007 TechSource Gaming, Learning, and Libraries Symposium with a fascinating discussion about Libraries, Gaming, and the New Equity Crisis and where librarians fit into the solution.

Listen to an MP3 of the session (58MB, 1:01:39) or view a PDF of Dr. Gee's slides.
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My Three Die

Submitted by Tom Peters on August 11, 2007 - 9:20pm

The dog days of August 2007 may be remembered as that magic moment when librarianship as practiced in Second Life finally received permission to dine at the adults' table. 

On August 3rd the Library of Congress announced a new initiative -- Preserving Creative America.  They made eight grant awards totally $2.15 million " address the long-term preservation of creative content in digital form."  The creative content being targeted includes the usual suspects, such as digitally created motion pictures, digital music, and digital photographs, but it also includes comic strips (Doonesbury) and editorial cartoons (Pat Oliphant) -- which I assume were not born digital, but perhaps I'm just revealing my quaint, old-fashioned notions of how cartoons are drawn these days.  Read More »

Nothing Could Be Finer

Submitted by Michael Stephens on July 28, 2007 - 1:24am

I keep my eye on many innovative libraries. These libraries are at the outer edge of our market, leading the way with new takes on service and outreach. They inspire me. They also help me do my job. I love to see what Hennepin is doing, and what Darien will do as they build their new library, as well as many other libraries across the country and around the world. And I'm also keeping a close eye on the state of South Carolina. If there ever was a state filled with library goodness, it would be there.

Here are just a few reasons why:
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Notes from the Field of GLLS 2007

Submitted by Michelle Boule on July 24, 2007 - 10:31am

GLLS2007 Game Night

The picture at the top of this post is from the game night at the Gaming, Learning, and Libraries Symposium. These librarians are playing Wii Tennis and being coached by Giz Womack. The gaming night, which happened the first night of the conference, helped define the atmosphere that made this conference different.

This was a symposium about games. Games mean play and there was an atmosphere of play to everything. There were three keynotes on Sunday and every speaker talked about the transformative power of games. We spent all afternoon soaking up knowledge from people thinking big things about games and then we were set loose on the games themselves.
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Raising Arizona

Submitted by Karen G. Schneider on July 23, 2007 - 6:38pm


What do two initiatives from a new branch library and a large city library have in common? Both--from Maricopa (Az.) CountyLibrary District and Phoenix Public Library--are about moving out of library silos and leveraging the wide world of information. Read More »

Oh The Games People Play Now--In Libraries

Submitted by Tom Peters on July 23, 2007 - 7:09am

On the first day of the first ever ALA TechSource Gaming, Learning, and Libraries Symposium in Chicago yesterday, Scott Nicholson from the Library Game Lab at Syracuse University released a report on The Role of Gaming in Libraries: Taking the Pulse. It's already available online as a PDF file.

Games are big business. Nicholson's report cites an industry report indicating that sales of games have outpaced motion picture box office sales and should surpass music sales in the near future.

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Can U TXT the LBRY?

Submitted by Michael Stephens on June 29, 2007 - 12:12pm

In mid June the Mississippi State University Libraries hosted the Mississippi Library 2.0 Summit. Organized by the outstanding librarians of the MSU libraries, the day revolved around explorations of user-centered technologies. I was present to open the day with a talk about the Hyperlinked Library. Read More »