Submitted by Jenny Levine on August 24, 2007 - 10:44am
By Lisa Janicke Hinchliffe Presented July 23, 2007
Lisa Janicke Hinchliffe stepped in at the last minute to give this presentation about the multitude of gaming services the University of Illinois at Urbana-Champaign Libraries are offering and planning. More info....
Listen to an MP3 audio file of this session (37MB, 40:52) Read More »
Submitted by Jenny Levine on August 24, 2007 - 10:00am
By Chris Harris Presented July 23, 2007
"This session would be a perfect fit for anyone who wants to bring gaming to
school libraries or forge a game-based partnership with a school. Interactive
fiction, also know as text-based adventure gaming, combines the mental
stimulation of gaming, the challenge of game creation, and English Language Arts
standards. Using the free tools shared at this session, your gaming group will
be ready to begin creating a new world with a primary focus on content instead
of a complicated graphical engine." More info....
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Submitted by Jenny Levine on August 23, 2007 - 10:07am
By Amy Harris, Scott Rice Presented July 24, 2007 Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:56am
By Matt Gullett, Kelly Czarnecki, Craig Davis Presented July 23, 2007 Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:19am
By Beth Gallaway Presented July 24, 2007
"Circulating video games and software is one way to serve gamers, but without community and staff storage, buy in, theft, damage, and storage can be major hurdles. Discover alternatives such as downloadable games and subscription-based game services from a variety of vendors, and hear about libraries that are implementing digital and mail order game services! We will also examine the potential of mail order gaming services from vendors such as Red Octane and GameFly, and show other digital services with appeal to gamers for libraries to consider." More info....
Listen to an MP3 audio file of this session (34MB, 37:23) Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:02am
By Stephanie Publicker, Lyn Allen Presented July 23, 2007
ToxMystery: Using a Game to Make Learning about Chmicals Fun for Kids: "ToxMystery (http://toxmystery.nlm.nih.gov) is the National Library of
Medicine's interactive learning site for 8-11 year old children. It provides a
fun, game-like experience while introducing potential environmental health
hazards sometimes found in the home. Read More »
Submitted by Jenny Levine on August 22, 2007 - 3:23pm
By Dwight McInvaill Presented July 24, 2007 Read More »
Submitted by Jenny Levine on August 22, 2007 - 3:23pm
By Bee Gallegos and Tammy Allgood Presented July 24, 2007
"Quarantined: Axl Wise and the Information Outbreak is a fully interactive
single-player game environment that simulates the complex processes of
selecting, using, evaluating and synthesizing multiple sources of information
within a research environment. A variety of information sources such as
databases, the online catalog, the web, librarians, professors and peers are
employed to solve the mystery in this game. Read More »
Submitted by Jenny Levine on August 22, 2007 - 12:31pm
By Annie Downey and Kristin Boyett Presented July 24, 2007
"The University of North Texas Libraries is planning a unique, online educational
game to develop information literacy among its students. This presentation will
include information on the entire development process of this single player
online role-playing game. Read More »
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