The Ever-Growing World of Gaming in Libraries
It seems like the role that gaming plays in libraries is expanding exponentially. What once seemed like a trend is now a deeply entrenched part of our profession. Gaming is playing a bigger and bigger role in academic, public and school libraries all over the world and librarians are not only increasing their gaming content and its availability, but are also using it prominently in library...
Register for GLLS2008!
Registration for the 2008 ALA TechSource Gaming, Learning, and Libraries Symposium is now open! Last year we sold out at 300, and this year we expect the 350 spots to go quickly, so we encourage you to sign up early.
Call for Presenters for GLLS2008!
We're in full swing for planning the second annual ALA TechSource Gaming, Learning, and Libraries Symposium, which will take place on November 2-4, 2008, in Oak Brook, IL (a western suburb of Chicago).
There's some preliminary information on the site about registration, the location, and keynote speakers, but we've also just posted the official Call for Presenters. If your library is doing...
Coming Up for Air Guitar
Computer games that combine gaming with mild to intense physical exercise, such as Dance Dance Revolution and the Wii, seem to be gaining popularity both within and without libraries. Having libraries host “rock the stacks” battles of the bands also has proven to be a popular way to lure teens into libraries.
Guitar Hero is a guitar-playing simulation game that combines elements of both these...
Audio of Liz Lawley's Closing Keynote from GLLS2007
By Liz LawleyPresented July 24, 2007 "Much of the emphasis on gaming in libraries in recent months has focused on
integrating console-based and PC-based video games into library environments.
But some of the most interesting recent developments in gaming go far beyond
screen-based environments, engaging participants in a richer and more
interactive experience. How can we take the best...
Audio from GLLS2007: Tournament Games for Any Occasion: Choosing the Right Games for Your Audience
By Eli NeiburgerPresented July 23, 2007
"To a non-hardcore gamer, navigating the complex game software space can be
daunting. There are so many platforms, formats, genres, sub-genres,
super-genres, ratings, blockbusters, sleepers, clones, also-rans, and just plain
lousy games that choosing the right one to really draw a crowd is a challenge.
This session will examine different types of...
Audio from GLLS2007: Gaming in the Library: From Collections to Services and Beyond
By Lisa Janicke HinchliffePresented July 23, 2007 Lisa Janicke Hinchliffe stepped in at the last minute to give this presentation about the multitude of gaming services the University of Illinois at Urbana-Champaign Libraries are offering and planning. More info....
Listen to an MP3 audio file of this session (37MB, 40:52)
tags: glls2007, gaming in libraries
Audio from GLLS2007: You See an Interactive Fiction Game in Front of You...
By Chris HarrisPresented July 23, 2007 "This session would be a perfect fit for anyone who wants to bring gaming to
school libraries or forge a game-based partnership with a school. Interactive
fiction, also know as text-based adventure gaming, combines the mental
stimulation of gaming, the challenge of game creation, and English Language Arts
standards. Using the free tools shared at this...
Audio from GLLS2007: Teen Panel
Moderated by Stephen AbramJuly 23, 2007Monday evening at the Symposium, we were lucky enough to enjoy the company of 11 teens who answered questions posed by Stephen Abram.Listen to an MP3 audio file of this session (87MB, 1:34:38)
tags: glls2007, gaming in libraries
Audio from GLLS2007: Games Students Play: A New Approach to Online Information Literacy Instruction
By Amy Harris, Scott RicePresented July 24, 2007 "Scott Rice and Amy Harris are supporting educational initiatives at UNCG by
creating an online information literacy game. The game uses a
question-and-answer format and allows two to four students to play against each
other by answering questions about information literacy topics in four different
categories (such as Choose your Resource,...