Submitted by Jason Griffey on January 29, 2009 - 10:35am
As I was getting ready to leave for ALA Midwinter 2009 in Denver, I found myself packing an almost absurd amount of electronics. For those who don't know, I'm mostly responsible for the podcasts that show up from time to time on LITABlog. For the last few years I've been capturing the audio for programs like Top Tech Trends, and manipulating it so that it can be delivered to the fine people out on the Intertubes.
I realized as I was packing that I never posted about the tech involved, and who doesn't like a great tech-roundup post? So here we go: How I podcasted from ALA Midwinter 2009. Read More »
Submitted by Jenny Levine on August 24, 2007 - 11:27am
By Liz Lawley Presented July 24, 2007 Read More »
Submitted by Jenny Levine on August 24, 2007 - 11:15am
By Eli Neiburger Presented July 23, 2007 Read More »
Submitted by Jenny Levine on August 24, 2007 - 10:44am
By Lisa Janicke Hinchliffe Presented July 23, 2007
Lisa Janicke Hinchliffe stepped in at the last minute to give this presentation about the multitude of gaming services the University of Illinois at Urbana-Champaign Libraries are offering and planning. More info....
Listen to an MP3 audio file of this session (37MB, 40:52) Read More »
Submitted by Jenny Levine on August 24, 2007 - 10:00am
By Chris Harris Presented July 23, 2007
"This session would be a perfect fit for anyone who wants to bring gaming to
school libraries or forge a game-based partnership with a school. Interactive
fiction, also know as text-based adventure gaming, combines the mental
stimulation of gaming, the challenge of game creation, and English Language Arts
standards. Using the free tools shared at this session, your gaming group will
be ready to begin creating a new world with a primary focus on content instead
of a complicated graphical engine." More info....
Read More »
Submitted by Jenny Levine on August 23, 2007 - 10:07am
By Amy Harris, Scott Rice Presented July 24, 2007 Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:56am
By Matt Gullett, Kelly Czarnecki, Craig Davis Presented July 23, 2007 Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:19am
By Beth Gallaway Presented July 24, 2007
"Circulating video games and software is one way to serve gamers, but without community and staff storage, buy in, theft, damage, and storage can be major hurdles. Discover alternatives such as downloadable games and subscription-based game services from a variety of vendors, and hear about libraries that are implementing digital and mail order game services! We will also examine the potential of mail order gaming services from vendors such as Red Octane and GameFly, and show other digital services with appeal to gamers for libraries to consider." More info....
Listen to an MP3 audio file of this session (34MB, 37:23) Read More »
Submitted by Jenny Levine on August 23, 2007 - 9:02am
By Stephanie Publicker, Lyn Allen Presented July 23, 2007
ToxMystery: Using a Game to Make Learning about Chmicals Fun for Kids: "ToxMystery (http://toxmystery.nlm.nih.gov) is the National Library of
Medicine's interactive learning site for 8-11 year old children. It provides a
fun, game-like experience while introducing potential environmental health
hazards sometimes found in the home. Read More »
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