Submitted by Jenny Levine on August 21, 2007 - 10:07am
By Tom Peters, Lori Bell, John Kirriemuir Presented July 23, 2007
Libraries Get a Second Life: "First lives are often busy enough but a second one can allow you to be anyone
you want! Alliance Library System started the Second Life Library in April 2006.
We have found that people in virtual worlds do want libraries, and even books.
We have offered some traditional and some new services. This program will cover
how we got started, what works and what does not work. Tom Peters and Lori Bell
will discuss the project. " More info.... Read More »
Submitted by Jenny Levine on August 21, 2007 - 9:59am
By Barbara Galik Presented July 23, 2007 Read More »
Submitted by Jenny Levine on August 20, 2007 - 4:22pm
By Amy Alessio, Joe Torres, Kelly Laszczak, Eric Currie, Alex Tyle Presented July 23, 2007
Growing a Gaming Group: "Create a Gaming Advisory Board at your school or public library. Presenters will
demonstrate equipment used on a variety of platforms, and outline activities
used with a monthly gaming group. Work with a Gaming Group to revolutionize your
digital collections, online presence, programming for younger gamers and more.” More info.... Read More »
Submitted by Jenny Levine on August 20, 2007 - 4:10pm
By Julie Scordato Presented July 23, 2007
"How do you get a library from 'Surely you can't mean video games at my library?'
to, “When am I getting video games at my library!”
In December 2006, the
Columbus Metropolitan Library Board of Trustees approved a budget of $25,000 to
bring gaming equipment to each of its 21 locations as a major teen services
programming initiative. This presentation will look at how we went from sending
two librarians to the Chicago MLS gaming symposium in December 2005 to unrolling
gaming system wide for Teen Tech Week 2007. Read More »
Submitted by Jenny Levine on August 20, 2007 - 3:58pm
By H. David "Giz" Womack, Lynn S. Sutton, and Lori O. Critz Presented July 23, 2007 Read More »
Submitted by Jenny Levine on August 20, 2007 - 3:53pm
By Donald Dennis Presented July 23, 2007
"Game environments for traditional and modern board games, card games, RPGs, or
even electronic games are not the traditional domain of libraries. Games are, by
and large, an interactive activity. Formal and informal communities have
developed around board games, card games, RPGs (role playing games), or even
electronic games.
Read More »
Submitted by Jenny Levine on August 20, 2007 - 3:44pm
By Jami Schwarzwalder Presented July 23, 2007
"In Second Life, Schwarzwalder has taught classes on how to create items for
interactive display. Here she will show the audience how to make a prim book
using the same instructions she gives for in world." More info....
Listen to an MP3 audio file of this session (35MB, 38:09) Read More »
Submitted by Jenny Levine on August 17, 2007 - 2:36pm
On July 22, 2007, Eli Neiburger closed the first day of presentations by sharing the emotional and social impact the Ann Arbor District Library's gaming tournaments have had on teens, parents, families, and even 78-year old military veterans. The Payoff, Up Close and Personal, included some powerful video of the participants themselves, and then Eli thrilled the crowd by announcing the GT System.
Listen to an MP3 audio file of the session (67MB, 1:11:58)
Read More »
Submitted by Jenny Levine on August 17, 2007 - 2:15pm
On Sunday, July 22, 2007, Scott Nicholson from the Information Institute of Syracuse helped open the Symposium by presenting a session titled Who Else Is Playing? The Current State of Gaming in Libraries. His findings constitute the first real research our profession has regarding the reach of gaming in libraries today. Plus, Scott got to give everyone in the audience a free game of Wits & Wagers, so there was a lot of fun mixed in with the statistics. Read More »
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